An easy-to-use and intuitive interface for managing, calibrating recording your performance data with ease.
Get started in less than a minute. With three simple gestures, the Manus gloves can be calibrated quickly and accurately.
Full Body Mocap with Polygon
Manus Core comes with Manus Polygon, our latest IK-solver software that enables fluid full-body motion within any virtual environment.
The IK-system generates an accurately proportioned virtual human skeleton, and seamlessly re-targets and synchronizes your motion to a chosen avatar.
This system detects the finest nuances in human body motion resulting in truly realistic virtual characters, without the need for a motion-capture suit.
Capture finger data in FBX
With the click of a button, you can easily record finger data in Manus Dashboard, and directly export your recording as an FBX file.
Manus Core is compatible with:
Unreal Engine: Live stream data with plugin
Motionbuilder: Live stream data with plugin
Unity: Live stream data with plugin
Import FBX files directly into:
Unreal Engine, Motionbuilder, Unity, Maya, 3ds Max, Blender, Cinema 4D, Houdini, or any other application capable of importing FBX files.