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The Experience Controls textbook app covers the standard topics of undergraduate controls courses in a comprehensive, yet comprehensible way. The app uses clear and concise language, emphasizes concepts through examples and diagrams, tying them to industrial contexts and modern applications. The app also includes real-time dynamic simulations allowing students to interact directly with real control plant models. Furthermore, mini-lecture podcasts, problem sets, and assessment questions help students check their understanding of studied concepts as they progress through the content. Instructors using Experience Controls in their courses have access to comprehensive resources, including lecture slides, homework, practice, and exam problem sets. These resources are designed to support modern engineering pedagogy approaches, such as flipped classroom, blended learning, and self-directed learning.
The Touch™ is the most poplar "off-the-shelf" haptics device on the market suitable for a broad range of application and research areas such as medical simulations, 3D design, virtual assemblies, master slave robotics and many more. The Touch haptics is a mid-range, professional haptic device used in research, 3D modeling, OEM applications, and more. Touch is a motorized device that applies force feedback on the users' hand, allowing them to feel virtual objects and producing true-to-life touch sensations as users manipulates on-screen 3D objects. Leading companies integrate Touch haptic devices into their work to achieve compelling solutions using the realistic sense of touch. You can use Touch haptic devices in diverse applications including simulation, training, skills assessment, rehearsal, virtual assembly, robotic control, collision detection, machine interface design, rehabilitation, mapping, and more. When used with the OpenHaptics® developer software toolkit, the Touch allows developers to design and deploy haptic programs rapidly, do mash-ups into existing applications, try out new ideas, and create haptically-enabled products. Touch is also sold as a component of Geomagic Freeform®.
The Prime II ART is a data glove developed specially for ART tracking users. Directly integrate Manus finger tracking in your ART project with the use of the Prime II ART gloves. These gloves allow the user to prevent occlusion challenges during optical finger tracking. With the power of Manus Core, the ART positional data will be bundled with Manus finger data, streaming it our as a single stream. The Prime II ART gloves come with a perpetual license of Manus Core and are upgradeable with haptic feedback.