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Solution

Robotics & Physical AI

Platforms for robotics, control, autonomy and embodied AI — from benchtop rigs to full research cells.

Definition

What is Robotics & Physical AI?

Robotics & Physical AI is the field where physical machines sense, decide and act in the real world. It combines control systems, mechatronics and machine learning so robots can move, manipulate and adapt — the foundation for teaching, research and embodied AI.

01 Overview

From Control to Autonomy.

We design and integrate robotics and physical-AI environments for teaching and research — controllers, manipulators, mobile platforms and the software to program and validate them.

Our role is not simply to sell products — we help you select, design, integrate and support the complete environment.

Right technology

We help you select what actually fits your goals and budget.

Complete design

The full solution — hardware, software, space and workflow.

Managed integration

Installed and commissioned to work as one from day one.

Long-term support

Maintenance, training and upgrades for many years.

02 Applications
Control & Mechatronics Autonomous Systems Reinforcement Learning Manipulation Human-Robot Interaction Education
03 Example Markets

Who uses robotics platforms

Robotics and physical AI work looks very different by sector. These are the markets we most often design and integrate platforms for.

Universities & Research

Robotics, control and autonomy research with reproducible experimental platforms.

Technical Education

Teaching labs for mechatronics, control theory and hands-on programming.

Manufacturing & Automation

Prototyping and validating automated cells, handling and inspection tasks.

AI & Physical AI Labs

Training and benchmarking embodied agents on real hardware.

Automotive & Mobility

Autonomous driving research, sensor fusion and vehicle control testing.

Defence & Security

Unmanned systems research, teleoperation and mission-rehearsal platforms.

04 Physical AI Workflow

From Human Motion to Robot Intelligence

Physical AI connects artificial intelligence with machines that perceive, learn and act in the real world. One powerful way to teach these systems is through human demonstration — capturing how people move, manipulate objects and perform tasks, then using that data to train and validate robotic behaviour.

DevinSense combines technologies for human motion capture, dexterous hand tracking, teleoperation, simulation and physical robotics into connected Physical AI research environments.

01 CAPTURE

Human movement and interaction

02 DEMONSTRATE

Record tasks or teleoperate robots

03 LEARN

Generate datasets and train policies

04 SIMULATE

Train and evaluate virtually

05 DEPLOY

Transfer behaviour to physical robots

06 VALIDATE

Measure real-world performance

OptiTrack + MANUS + Quanser provide complementary technologies across the Physical AI workflow.

05 Technologies

Technologies for Physical AI

Physical AI requires more than a robot. Reliable workflows combine sensing, human demonstration, simulation, intelligent software and physical validation. DevinSense brings together complementary technologies for each stage of that process.

OPTITRACK

Ground Truth for Robotics

Measure movement in the physical world with high precision.

OptiTrack optical motion capture provides precise, low-latency 6DoF tracking for robots, people and objects. In robotics and Physical AI environments it can provide external ground-truth measurement for development, navigation, control and validation.

OptiTrack currently positions its robotics technology around sub-millimetre ground-truth tracking for ground vehicles, aerial robots, robot arms and humanoids, with published positional error below 0.3 mm and rotational error below 0.05°.

Human Motion Robot Tracking Ground Truth Navigation Validation
OptiTrack motion capture used for ground-truth tracking in a robotics laboratory
MANUS

Human Dexterity for Robot Learning

Capture detailed hand movement — or directly teleoperate a robot.

MANUS gloves capture detailed hand and finger movement without optical occlusion, making them particularly useful for dexterous manipulation, human demonstration and robot teleoperation.

High-fidelity hand data can be mapped to robotic hands in real time or recorded as demonstration data for imitation-learning and Physical AI workflows.

MANUS currently presents its robotics offering around egocentric data collection, physical teleoperation and simulation-based policy training. Its gloves capture a full 25-DoF hand pose without optical occlusion, while MANUS Core provides C++ and ROS 2 integration. MANUS is also supported in NVIDIA Isaac Teleop / Isaac Lab workflows.

Finger Tracking Teleoperation Dexterous Manipulation Imitation Learning Training Data
MANUS data glove for dexterous robot teleoperation and Physical AI training
HOW ROBOTS LEARN FROM HUMANS

Why teleoperation matters

Instead of programming every movement explicitly, a human operator can demonstrate a task by controlling a robot naturally. The recorded motion and interaction data can then become training data for imitation learning and other robot-learning workflows.

Human hand MANUS tracking Robot control Demonstration data Robot policy

MANUS documents this exact type of workflow for dexterous robotic hands, where human joint transforms are mapped to robot motion and used for teleoperation and imitation learning.

QUANSER

A Complete Physical AI Research Environment

Move from models and simulation to real robotic hardware.

Quanser's Physical AI Lab is a turnkey research environment designed for end-to-end workflows in traditional robotics, applied AI and Physical AI.

The platform combines QArm Research, NVIDIA-based QBrain edge computing, a Haptic Robot for human-in-the-loop control and imitation learning, force/torque sensing and ready-to-use research examples.

This closely follows the supplied Quanser Physical AI material, which describes a connected pipeline where researchers can study how robots perceive, decide, move, interact, learn and validate intelligent behaviour on physical hardware. Quanser's current product page confirms that the Physical AI Lab includes QArm Research, QBrain, QUARC Complete, Haptic Robot, force/torque sensing and end-to-end examples, with support for NVIDIA Isaac, ROS 2, Python, C++ and Simulink.

Quanser Physical AI Lab with QArm Research, QBrain and Haptic Robot
PERCEIVE

Sensors & data

LEARN

AI & imitation learning

SIMULATE

Digital twins & NVIDIA Isaac

DEPLOY

Physical robotic hardware

NVIDIA Isaac · ROS 2 · Python · C++ · MATLAB / Simulink · Quanser Interactive Labs

Quanser Haptic Robot for teleoperation and imitation learning

Human-in-the-loop control

Quanser's Haptic Robot enables teleoperation, human-in-the-loop control and imitation-learning research as part of the Physical AI Lab.

06 How We Work

Building a Physical AI Environment

Physical AI projects rarely depend on a single technology. DevinSense helps combine sensing, human demonstration, robotics, simulation and software into an environment designed around the research objective.

Define the workflow

What should the robot perceive, learn and perform?

Select the technologies

Motion capture, hand tracking, teleoperation, robotics and simulation.

Integrate the environment

Hardware, software, networking and data pipelines.

Support the platform

Installation, training, expansion and long-term technical support.

07 Technology Partners
OptiTrack Motion capture & ground-truth tracking
MANUS Hand tracking & teleoperation
Quanser Robotics & Physical AI research platforms
View all partners →
08 FAQ

Questions we receive before we start a project

If your question is not answered here, ask us directly — most projects begin with exactly this kind of conversation.

Physical AI combines artificial intelligence with systems that perceive and interact with the physical world. Robots can learn from simulation, sensor data and human demonstrations before behaviours are validated on physical hardware.
Motion capture can record human demonstrations of a task with high precision. That motion data can be retargeted to a robot and used to train or evaluate learned behaviours.
Ground-truth tracking is an independent, highly accurate measurement of a robot or object’s real position and orientation, used to validate perception, control and learning algorithms against reality.
A human can perform or teleoperate a task while the resulting motion, video or sensor data is recorded. That data becomes training data for imitation-learning algorithms that teach a robot similar behaviour.
MANUS gloves track detailed hand and finger movement in real time. That hand pose data can be mapped directly to a robotic hand or gripper, letting an operator control a robot naturally.
Imitation learning trains a robot policy directly from demonstration data, rather than only from hand-written rules or trial-and-error, so the robot learns behaviour by example.
Yes. NVIDIA Isaac is commonly used for simulation, synthetic data and policy training, with trained behaviours then deployed and validated on physical robotic hardware.
This depends on the objective, but typically includes a robot platform, sensing and tracking equipment, a compute/edge platform, and software for simulation, control and data collection. We help select the right combination.

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